beta#7
This is the seventh installment of the Small And Big Betas. In this beta, the main thing is the new, third level. There is a lot of stuff in the third level, and this devlog will detail it here. First, for the theme, I went with a hell/underground theme, to go with that, I got the second level's music and pitched it down a couple fold. I also remade the first enemy for this level, adding small devil horns. To build the level, I decided to try out the tilemap system for unity, it worked well, except for the hitboxes which I had to do by hand. I added a bigger devil that transports you across a lava lake(the lava lake is just a retextured spike array). The biggest thing I added is a hidden enemy, he looks like he is part of the floor, although offset by a tiny amount, but on contact with the player, he wakes up. He becomes hostile after 2 seconds and will follow you around until he is blocked by walls. I made the ending extremely confined and claustrophobic, that way there is a real contrast between the start and the end. All in all, this was a successful Beta which took me a bit longer to post than usual.
Files
Get Small And Big
Small And Big
2D platformer with interesting features, this is my first actual game therefore it's not ultra polished.
Status | Canceled |
Author | pas_une_cruche |
Genre | Platformer |
Tags | 2D, Singleplayer |
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